Medicine & Life Sciences
Students
30%
Brain
21%
Evoked Potentials
21%
Memory
21%
Stroke
19%
Magnetic Resonance Imaging
17%
Learning
17%
Sleep
17%
Sample Size
14%
Technology
13%
Electroencephalography
12%
Costs and Cost Analysis
12%
Young Adult
12%
Endocannabinoids
12%
Latent Class Analysis
11%
Depression
11%
Psychological Resilience
11%
Reproducibility of Results
11%
Psychology
11%
Reaction Time
10%
Contingent Negative Variation
10%
Emotions
10%
Psychological Inhibition
10%
Elderly
10%
Cues
10%
glyceryl 2-arachidonate
9%
Neurofeedback
9%
Electronic Data Processing
9%
Cognition
9%
Prefrontal Cortex
9%
Statistics
9%
Internet
8%
Self Concept
8%
Meta-Analysis
8%
Population
8%
Stroke Rehabilitation
8%
Quality of Life
8%
Statistical Factor Analysis
8%
Executive Function
7%
Health
7%
Health Expenditures
7%
Parkinson Disease
7%
Economics
7%
Monoacylglycerol Lipases
7%
Motivation
7%
Parietal Lobe
7%
Analysis of Variance
7%
Telemedicine
7%
Endocrine-Gland-Derived Vascular Endothelial Growth Factor
7%
Psychological Power
7%
Individuality
7%
Eye
7%
Names
7%
Machine Learning
6%
Sleep Deprivation
6%
Task Performance and Analysis
6%
Cannabinoids
6%
Anxiety
6%
Seizures
6%
Premature Infants
6%
Activities of Daily Living
6%
Gyrus Cinguli
6%
N-arachidonylglycine
6%
Mental Health
6%
Pharmaceutical Preparations
6%
Longevity
5%
Linear Models
5%
Decision Making
5%
Systematic Reviews
5%
Delivery of Health Care
5%
Economic Development
5%
Bipolar Disorder
5%
Somatosensory Cortex
5%
Social Support
5%
Landslides
5%
Pregnancy
5%
Research Personnel
5%
Schizophrenia
5%
Happiness
5%
Self Efficacy
5%
Thalamus
5%
Human Herpesvirus 1
5%
Bullying
5%
Confidence Intervals
5%
Income
5%
Amblyopia
5%
Upper Extremity
5%
Social Sciences
Taiwan
100%
student
34%
learning
29%
China
25%
Group
21%
evidence
21%
performance
20%
stimulus
17%
experiment
16%
costs
12%
personality traits
12%
academic achievement
11%
drug
10%
election
10%
classroom
10%
adolescent
10%
Internet
10%
time
10%
simulation
9%
democracy
9%
instruction
9%
quality of life
9%
regression
9%
emotion
8%
brain
8%
economics
8%
learning motivation
8%
health insurance
8%
health
8%
mediation
8%
expenditures
8%
citizen
7%
interaction
7%
sleep
7%
utilization
7%
learning environment
7%
participation
7%
paradigm
7%
statistics
7%
political participation
6%
resources
6%
evaluation
6%
experience
6%
equivalence
6%
university
6%
politics
6%
gender
6%
infant
6%
trend
6%
efficiency
6%
event
5%
stroke
5%
violence
5%
clientelism
5%
facebook
5%
preventive care
5%
delinquency
5%
literature
5%
presidential election
5%
anxiety
5%
well-being
5%
anonymity
5%
medication
5%
voter
5%
Business & Economics
Taiwan
23%
China
17%
Monetary Policy
15%
Political Economy
8%
Economic Growth
8%
Incentives
5%
Reduced Game
5%
Electronic Government
5%
Hedging
5%
Government
5%
Stock Returns
5%
United States of America
5%