An automatic course generation system for organizing existent learning objects using particle swarm optimization

Yen Ting Lin, Shu Chen Cheng, Jin Tan Yang, Yueh Min Huang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

The purpose of this study is to consider that how to help instructors re-organize a well-structured teaching material utilizing existing learning objects. To cope with this problem, this study adopts a novel approach - particle swarm optimization (PSO) to achieve this aim. By employing this algorithm, the proposed approach can automatically re-organize a teaching material and meet multiple criteria specified by the instructors. In addition, evaluation results have demonstrated that the proposed approach is applicable that can help most instructors re-organize teaching materials efficiently and effectively.

Original languageEnglish
Title of host publicationLearning by Playing
Subtitle of host publicationGame-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings
Pages565-570
Number of pages6
DOIs
Publication statusPublished - 2009 Sept 14
Event4th International Conference on E-Learning and Games, Edutainment 2009 - Banff, AB, Canada
Duration: 2009 Aug 92009 Aug 11

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5670 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other4th International Conference on E-Learning and Games, Edutainment 2009
Country/TerritoryCanada
CityBanff, AB
Period09-08-0909-08-11

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

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