An interactive augmented reality system for learning anatomy structure

Chien Huan Chien, Chien Hsu Chen, Tay Sheng Jeng

Research output: Chapter in Book/Report/Conference proceedingConference contribution

87 Citations (Scopus)

Abstract

Anatomy, the study of the structure of the human body, is fundamental to medical education. In recent years, the hours devoted to anatomy are declining from the medical curriculum. This decline includes the reduction of course hours and an emphasis on early clinical experience. To adapt to those changes in anatomy education, various complementary methods with technology of three-dimensional visualization have been tried, and the explosion of image technology during the last few decades and this has brought anatomical education into a new world. In this study, we aim to use augmented reality (AR) technology to create an interactive learning system, which help medical students to understand and memorize the 3D anatomy structure easily with tangible augmented reality support. We speculate that by working directly with 3D skull model with visual support and tangible manipulate, this AR system can help young medical students to learn the complex anatomy structure better and faster than only with traditional methods.

Original languageEnglish
Title of host publicationProceedings of the International MultiConference of Engineers and Computer Scientists 2010, IMECS 2010
Pages370-375
Number of pages6
Publication statusPublished - 2010
EventInternational MultiConference of Engineers and Computer Scientists 2010, IMECS 2010 - Kowloon, Hong Kong
Duration: 2010 Mar 172010 Mar 19

Publication series

NameProceedings of the International MultiConference of Engineers and Computer Scientists 2010, IMECS 2010

Other

OtherInternational MultiConference of Engineers and Computer Scientists 2010, IMECS 2010
Country/TerritoryHong Kong
CityKowloon
Period10-03-1710-03-19

All Science Journal Classification (ASJC) codes

  • Computer Science (miscellaneous)

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