TY - GEN
T1 - Depth maps interpolation from existing pairs of keyframes and depth maps for 3D video generation
AU - Wang, Hung Ming
AU - Huang, Chun Hao
AU - Yang, Jar Ferr
N1 - Copyright:
Copyright 2010 Elsevier B.V., All rights reserved.
PY - 2010
Y1 - 2010
N2 - With the recent 3D display technology improvements, people now can perceive 3D effects in 3D display systems without wearing 3D glasses. However, due to 3D contents are not sufficient enough, the 2D to 3D conversion technique becomes more and more important in the near future. For 2D to 3D video conversion, the most common way is to generate the correspondent depth video from the original 2D video first then synthesizing the desired video by utilizing generated depth videos. The main key point for the 2D to 3D conversion is how to generate the corresponding depth video precisely and efficiently. In this paper, we will propose an efficient depth maps interpolation method from existing pairs of key frames and depth maps. The proposed method contains forward/backward block-based motion estimation/compensation, block refinement, object refinement, and frame selection mechanism. Experimental results show that the proposed method can generate the depth maps successfully and effectively, which will be a great help for 3DTV systems.
AB - With the recent 3D display technology improvements, people now can perceive 3D effects in 3D display systems without wearing 3D glasses. However, due to 3D contents are not sufficient enough, the 2D to 3D conversion technique becomes more and more important in the near future. For 2D to 3D video conversion, the most common way is to generate the correspondent depth video from the original 2D video first then synthesizing the desired video by utilizing generated depth videos. The main key point for the 2D to 3D conversion is how to generate the corresponding depth video precisely and efficiently. In this paper, we will propose an efficient depth maps interpolation method from existing pairs of key frames and depth maps. The proposed method contains forward/backward block-based motion estimation/compensation, block refinement, object refinement, and frame selection mechanism. Experimental results show that the proposed method can generate the depth maps successfully and effectively, which will be a great help for 3DTV systems.
UR - http://www.scopus.com/inward/record.url?scp=77955986492&partnerID=8YFLogxK
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U2 - 10.1109/ISCAS.2010.5537924
DO - 10.1109/ISCAS.2010.5537924
M3 - Conference contribution
AN - SCOPUS:77955986492
SN - 9781424453085
T3 - ISCAS 2010 - 2010 IEEE International Symposium on Circuits and Systems: Nano-Bio Circuit Fabrics and Systems
SP - 3248
EP - 3251
BT - ISCAS 2010 - 2010 IEEE International Symposium on Circuits and Systems
T2 - 2010 IEEE International Symposium on Circuits and Systems: Nano-Bio Circuit Fabrics and Systems, ISCAS 2010
Y2 - 30 May 2010 through 2 June 2010
ER -