Designing an interactive RFID game system for improving students' motivation in mathematical learning

Ho Yuan Chen, Ding Chau Wang, Chao-Chun Chen, Chien Hung Liu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

2 Citations (Scopus)

Abstract

Game-based learning becomes a critical issue in the e-learning field. Many instructors want to make their students can do the studying with fun and their interest activities. For this reason, this paper designs an interactive RFID learning system for improving learners' motivation and performance by adopting game-based learning. There are several advantages for using this RFID learning system while learners behave well, such as learners will not feel they are engaging in a traditional learning environment when playing the RFID learning system. The purpose of this research was to develop an interactive RFID learning device and competitive learning environment for enhancing students' learning motivation and number sense in mathematics subject. The research is to investigate whether and how this RFID learning system can be developed to help users learn mathematics with enjoyment. This study considers ideas in game design, motivation issues, and mathematics learning to develop a strategy to engage users with the interactive RFID system. In this research, the learners can do the synchronic learning with other classmates outside of the classroom. Moreover, instructors can evaluate the individual's learning levels in mathematics in this research by analyzing the database of the game-based RFID learning system.

Original languageEnglish
Title of host publicationAdvanced Technologies, Embedded and Multimedia for Human-Centric Computing, HumanCom and EMC 2013
Pages203-210
Number of pages8
DOIs
Publication statusPublished - 2014 Feb 17
EventAdvanced Technologies, Embedded and Multimedia for Human-Centric Computing, HumanCom and EMC 2013 - , Taiwan
Duration: 2013 Aug 232013 Aug 25

Publication series

NameLecture Notes in Electrical Engineering
Volume260 LNEE
ISSN (Print)1876-1100
ISSN (Electronic)1876-1119

Other

OtherAdvanced Technologies, Embedded and Multimedia for Human-Centric Computing, HumanCom and EMC 2013
CountryTaiwan
Period13-08-2313-08-25

All Science Journal Classification (ASJC) codes

  • Industrial and Manufacturing Engineering

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