TY - JOUR
T1 - Designing dynamic English
T2 - A creative reading system in a context-aware fitness centre using a smart phone and QR codes
AU - Liu, Gi Zen
AU - Hwang, Gwo Jen
AU - Kuo, Yu Ling
AU - Lee, Chun Yi
N1 - Funding Information:
We are grateful to the students who participated in the study, and wish to thank the two anonymous reviewers and the editor for their constructive comments. This work was partially supported by the National Science Council in Taiwan with research grants (NSC 100-2631-S-011-003, NSC 100-2511-S-006-001-MY2 and NSC 102-2511-S-006-005-MY3).
PY - 2014/4
Y1 - 2014/4
N2 - This article describes the design and development of a context-aware ubiquitous learning (u-learning) system for users to increase fitness-related reading comprehension in a fitness centre. With the use of mobile devices and sensing technologies, practitioners and researchers of ICT and ubiquitous computing (ubicomp) are paying attention to the planning and use of u-learning components to provide users more interactions with authentic learning objects in a real context. Meanwhile, English for specific purposes (ESP) with interaction design has been a focus in recent years; however, few ESP practitioners and researchers have explored fitness-related English with ubicomp. All of the users were satisfied with the use of the smart phones and scanning of QR codes on the machines in the fitness centre to develop their reading comprehension of fitness-related English. Finally, a learning design model for Fitness English reading with u-learning components was developed and elaborated from designers' perspectives.
AB - This article describes the design and development of a context-aware ubiquitous learning (u-learning) system for users to increase fitness-related reading comprehension in a fitness centre. With the use of mobile devices and sensing technologies, practitioners and researchers of ICT and ubiquitous computing (ubicomp) are paying attention to the planning and use of u-learning components to provide users more interactions with authentic learning objects in a real context. Meanwhile, English for specific purposes (ESP) with interaction design has been a focus in recent years; however, few ESP practitioners and researchers have explored fitness-related English with ubicomp. All of the users were satisfied with the use of the smart phones and scanning of QR codes on the machines in the fitness centre to develop their reading comprehension of fitness-related English. Finally, a learning design model for Fitness English reading with u-learning components was developed and elaborated from designers' perspectives.
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U2 - 10.1080/14626268.2013.836110
DO - 10.1080/14626268.2013.836110
M3 - Article
AN - SCOPUS:84903304198
SN - 1462-6268
VL - 25
SP - 169
EP - 186
JO - Digital Creativity
JF - Digital Creativity
IS - 2
ER -