Development of an upper limb rehabilitation system using inertial movement units and kinect device

Pei Jam Chen, Yi Chun Du, Cheng Bang Shih, Li Cheng Yang, Hui Ting Lin, Shih Chen Fan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

13 Citations (Scopus)

Abstract

It has become an increasingly important issue with respect to improve the efficacy of rehabilitation and increase patient willingness to attend rehabilitation treatment in recent years. Virtual Reality (VR) has been used in combination with medical treatment and technology. More specifically, its skeletal tracking system is being widely used in the field of medicine and rehabilitation. Although the Microsoft Kinect device with low cost and easy development it may encounter the problem of misdetection when it comes to extremity angles or overlapping extremity. In this study, we proposed a new Rehabilitation Gaming System (RGS) which focuses on the upper part of the body with wireless Inertial Measurement Units (IMUs) and Kinect device. The Kinect is being used as the base tracking system by the operation of gaming system. Meanwhile, multiple sets of IMU were integrated into the extremity of the subject to calculate the angles through algorithms. Wireless IMUs could compensate the calculating error of angles in Kinect device. In view of the evaluation of angle difference between the IMUs and Kinect device in different upper extremity gestures when playing the rehabilitation game, the results showed that Kinect has a greater error ratio 23% on extremity angles with regard to depth or overlapping extremities, but calculation by IMUs has higher accuracy and stability. The proposed system has incredible potential to enhance the reliability and validity of the efficacy of rehabilitation.

Original languageEnglish
Title of host publicationProceedings of the IEEE International Conference on Advanced Materials for Science and Engineering
Subtitle of host publicationInnovation, Science and Engineering, IEEE-ICAMSE 2016
EditorsTeen-Hang Meen, Stephen D. Prior, Artde Donald Kin-Tak Lam
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages275-278
Number of pages4
ISBN (Electronic)9781509038695
DOIs
Publication statusPublished - 2017 Feb 2
Event2016 IEEE International Conference on Advanced Materials for Science and Engineering, IEEE-ICAMSE 2016 - Tainan, Taiwan
Duration: 2016 Nov 122016 Nov 13

Publication series

NameProceedings of the IEEE International Conference on Advanced Materials for Science and Engineering: Innovation, Science and Engineering, IEEE-ICAMSE 2016

Other

Other2016 IEEE International Conference on Advanced Materials for Science and Engineering, IEEE-ICAMSE 2016
Country/TerritoryTaiwan
CityTainan
Period16-11-1216-11-13

All Science Journal Classification (ASJC) codes

  • Hardware and Architecture
  • Civil and Structural Engineering
  • Mechanics of Materials
  • Media Technology
  • Materials Science (miscellaneous)
  • Electronic, Optical and Magnetic Materials

Fingerprint

Dive into the research topics of 'Development of an upper limb rehabilitation system using inertial movement units and kinect device'. Together they form a unique fingerprint.

Cite this