@inproceedings{06644c720ce5417b817fc0443a2a4770,
title = "Exploring the interaction between visual flux and users on mobile devices",
abstract = "This research introduces the concept of visual flux to depict the process of the physical interaction between users and mobile devices in the scenario of controlled visual stimulation over various screen dimensions. Position sensors of mobile devices and motion sensors are applied in this research to incorporate the effects of corresponding distance and orientation between devices and users. A reconstruction system is established to provide a pragmatic approach to the process of user activities. The experimental results indicate that the participant performance under the condition of the same number and even size of stimulation decreases with increasing device dimensions, and the correlation between the angle of view and participant performance is revealed. Future research based on this concept could be conducted to extend the screen dimensions and thereby discover the entire spectrum of the informative glasses.",
author = "Hsiao, {Shih Wen} and Tsao, {Yi Cheng}",
note = "Funding Information: The authors would like to thank the Ministry of Science and Technology of Taiwan for supporting this research under project No. 105-2221-E-006-115-MY2. Publisher Copyright: {\textcopyright} Springer International Publishing AG 2017.; 6th International Conference on Design, User Experience, and Usability, DUXU 2017, held as part of the 19th International Conference on Human-Computer Interaction, HCI 2017 ; Conference date: 09-07-2017 Through 14-07-2017",
year = "2017",
doi = "10.1007/978-3-319-58637-3_16",
language = "English",
isbn = "9783319586366",
series = "Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)",
publisher = "Springer Verlag",
pages = "208--220",
editor = "Aaron Marcus and Wentao Wang",
booktitle = "Design, User Experience, and Usability",
address = "Germany",
}