TY - GEN
T1 - Identifying mobile application design to enhance the subjective wellbeing among middle-aged adults
AU - Lee, Shu Chun
AU - Hung, Yu Hsiu
AU - Wu, Fong Gong
PY - 2014
Y1 - 2014
N2 - Faced with life stress and peer competition, middle-aged adults increasingly are lacking happiness and well-being. The address this problem, this research studied current mobile applications for wellbeing and perceptions of Subjective Wellbeing (SWB) among middle-aged adults. In this study, questionnaires were administered with 100 middle-aged adults (aged 35-55) to understand their status quo of SWB, including the element of positive/negative affect, life satisfaction, as well as flourishing (i.e., overall life wellbeing). In the questionnaire, events that influenced the positive/negative affect were also investigated. Results of the study showed that the ratings for all SWB elements were at the average level and that they were positively correlated. Results also indicated that current wellbeing mobile applications did not have much effect on enhancing SWB. Results revealed that family relationships and job and life achievements were the key drivers for positive and negative affect. The outcome of the study made design recommendations for mobile applications for improving the SWB of middle-aged adults.
AB - Faced with life stress and peer competition, middle-aged adults increasingly are lacking happiness and well-being. The address this problem, this research studied current mobile applications for wellbeing and perceptions of Subjective Wellbeing (SWB) among middle-aged adults. In this study, questionnaires were administered with 100 middle-aged adults (aged 35-55) to understand their status quo of SWB, including the element of positive/negative affect, life satisfaction, as well as flourishing (i.e., overall life wellbeing). In the questionnaire, events that influenced the positive/negative affect were also investigated. Results of the study showed that the ratings for all SWB elements were at the average level and that they were positively correlated. Results also indicated that current wellbeing mobile applications did not have much effect on enhancing SWB. Results revealed that family relationships and job and life achievements were the key drivers for positive and negative affect. The outcome of the study made design recommendations for mobile applications for improving the SWB of middle-aged adults.
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U2 - 10.1007/978-3-319-07446-7_28
DO - 10.1007/978-3-319-07446-7_28
M3 - Conference contribution
AN - SCOPUS:84903467825
SN - 9783319074450
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 289
EP - 299
BT - Universal Access in Human-Computer Interaction
PB - Springer Verlag
T2 - 8th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2014 - Held as Part of 16th International Conference on Human-Computer Interaction, HCI International 2014
Y2 - 22 June 2014 through 27 June 2014
ER -