Image composition methods for sort-last polygon rendering on 2-D mesh architectures

Tong Yee Lee, C. S. Raghavendra, J. N. Nicholas

Research output: Contribution to conferencePaperpeer-review

8 Citations (Scopus)

Abstract

In this paper, a new sort-last parallel polygon rendering implementation is given for 2-D mesh message-passing architectures such as the Intel Delta and Paragon. Our implementation provides a very fast rendering rate for extremely large sets of polygons, a requirement of scientific visualization, CAD/CAM, and many other applications. We implement and evaluate our scheme on the Intel Delta parallel computer at Caltech. Using 512 processors to render Eric Haines's SPD standard scenes, our scheme achieves a rendering rate of 2.8 - 4.0 million triangles/second.

Original languageEnglish
Pages55-62
Number of pages8
DOIs
Publication statusPublished - 1995
EventProceedings of the 1995 Parallel Rendering Symposium - Atlanta, GA, USA
Duration: 1995 Oct 301995 Oct 31

Other

OtherProceedings of the 1995 Parallel Rendering Symposium
CityAtlanta, GA, USA
Period95-10-3095-10-31

All Science Journal Classification (ASJC) codes

  • Engineering(all)

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