Implementation and evaluation of EduBingo for arithmetic drill

Sung Bin Chang, Yi Chan Deng, Hercy N.H. Cheng, Hui Chun Liao, Fu-Yun Yu, Tak Wai Chan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

5 Citations (Scopus)

Abstract

Bingo is a universally known, popular, and easy-toplay game. Following Bingo rules with some modifications, we have designed and implemented a game, called EduBingo, for practicing mathematics fractions. The game was implemented and experimented in a 'one-to-one' technology enhanced classroom, where every student learns with a wireless enabled computing device. The experiment investigated students' preferences, system usability, as well as the effects on their affective states of a grade 4 class with 22 students. The result of the questionnaire indicates that the usability of EduBingo is acceptable and there was increase of various affective levels of the students. The data collected by the system, after analysis, implies that, for most students, accuracy and efficiency of solving fraction questions increased. The preliminary result also suggests some directions for further research.

Original languageEnglish
Title of host publicationProceedings - DIGITEL 2007
Subtitle of host publicationFirst IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
Pages99-103
Number of pages5
DOIs
Publication statusPublished - 2007 Aug 13
EventDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning - Jhongli City, Taiwan
Duration: 2007 Mar 262007 Mar 28

Publication series

NameProceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning

Other

OtherDIGITEL 2007: 1st IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning
CountryTaiwan
CityJhongli City
Period07-03-2607-03-28

All Science Journal Classification (ASJC) codes

  • Artificial Intelligence
  • Computer Graphics and Computer-Aided Design
  • Computer Science Applications
  • Software

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  • Cite this

    Chang, S. B., Deng, Y. C., Cheng, H. N. H., Liao, H. C., Yu, F-Y., & Chan, T. W. (2007). Implementation and evaluation of EduBingo for arithmetic drill. In Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning (pp. 99-103). [4148837] (Proceedings - DIGITEL 2007: First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning). https://doi.org/10.1109/DIGITEL.2007.30