Indie Games Popularity Prediction by Considering Multimodal Features

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We present a popularity prediction system for independent computer games (indie games), by jointly considering visual, text, and metadata information. An indie game dataset is first collected and labeled. According to the number of sales, we label an indie game as popular or not. Different types of information is extracted by specific feature extractors, and then is fused to construct a neural network-based classifier. We demonstrate that jointly considering multimodal information yields promising performance. In addition, we show that, with helps of state-of-the-art feature embeddings, the proposed method outperforms the only existing SVM-based method.

Original languageEnglish
Title of host publicationMultiMedia Modeling - 28th International Conference, MMM 2022, Proceedings
EditorsBjörn Þór Jónsson, Cathal Gurrin, Minh-Triet Tran, Duc-Tien Dang-Nguyen, Anita Min-Chun Hu, Binh Huynh Thi Thanh, Benoit Huet
PublisherSpringer Science and Business Media Deutschland GmbH
Pages52-61
Number of pages10
ISBN (Print)9783030983543
DOIs
Publication statusPublished - 2022
Event28th International Conference on MultiMedia Modeling, MMM 2022 - Phu Quoc, Viet Nam
Duration: 2022 Jun 62022 Jun 10

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13142 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference28th International Conference on MultiMedia Modeling, MMM 2022
Country/TerritoryViet Nam
CityPhu Quoc
Period22-06-0622-06-10

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

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