Inpainting-based multi-view synthesis algorithms and its GPU accelerated implementation

Pin Chen Kuo, Jhih Ming Lin, Bin Da Liu, Jar Ferr Yang

Research output: Contribution to conferencePaperpeer-review

2 Citations (Scopus)

Abstract

Holes and cracks filling is the most important issue in depth-image-based rendering algorithms. This paper proposed an inpainting-based depth-image-based rendering algorithm for virtual view synthesis. Firstly, a texture-based interpolation method is applied for cracks filling. Then, the inpainting-based algorithm is used for holes filling. Finally, the graphic processing unit is employed to realize the proposed method. Simulation results show that the proposed algorithm has 51 times speeded up for synthesis virtual view with better quality.

Original languageEnglish
DOIs
Publication statusPublished - 2013
Event9th International Conference on Information, Communications and Signal Processing, ICICS 2013 - Tainan, Taiwan
Duration: 2013 Dec 102013 Dec 13

Other

Other9th International Conference on Information, Communications and Signal Processing, ICICS 2013
Country/TerritoryTaiwan
CityTainan
Period13-12-1013-12-13

All Science Journal Classification (ASJC) codes

  • Computer Networks and Communications
  • Information Systems
  • Signal Processing

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