Interactive architecture: Spaces that sense, think, and respond to change

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)peer-review

3 Citations (Scopus)

Abstract

This chapter provides an overview of interactive architecture relating to the design and implementation of ubiquitous computing technologies. The kernel of interactive architecture is augmenting spaces that can sense, think, and respond to change. A theoretical framework is provided for contextualization of interactive architecture. A model of interaction is proposed to identify a set of processes, functionality and principles that guide the design of interactive architecture. Key capabilities are identified with respect to interactive architecture: sensitivity, smartness, and responsiveness. Examples of some research projects are provided to demonstrate the capabilities. Methods and techniques for developing such capabilities are described according to the model of interaction. Applications for using ubiquitous computing technologies in interactive architecture are reviewed.

Original languageEnglish
Title of host publicationComputational Design Methods and Technologies
Subtitle of host publicationApplications in CAD, CAM and CAE Education
EditorsN. Gu, X. Wang
PublisherIGI Global
Pages257-273
Number of pages17
ISBN (Print)9781613501801
DOIs
Publication statusPublished - 2012

All Science Journal Classification (ASJC) codes

  • Social Sciences(all)
  • Engineering(all)
  • Architecture

Fingerprint Dive into the research topics of 'Interactive architecture: Spaces that sense, think, and respond to change'. Together they form a unique fingerprint.

Cite this