Mathematics assisted instruction system of M/U-learning environment

Shu Hsien Huang, Ting Ting Wu, Hong Ren Chen, Pei Chen Yang, Yueh Min Huang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

7 Citations (Scopus)

Abstract

Mathematics is considered the foundation of development in science, technology, and thought, and its practicality for life is also evident. If it is possible to use student daily life experiences as the focus, combining mathematics with gaming, to incorporate the game context into mathematics instruction, it would enhance student interest in learning mathematics. At the same time, this would cultivate student ability in problem-solving, lower student fear for mathematics, and enhance their learning motivation. The purpose of this study is to explore the context-based game-based interactive instructional media developed by this study. The classroom is combined with u-learning of real context-aware situated learning and post-class m-learning simulated learning, and this is used to explore differences in learning effects of second grade elementary school students in the addition and subtraction units in mathematics, and questionnaires are used to understand student views toward context-based game instruction.

Original languageEnglish
Title of host publicationProceedings 2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012
Pages301-305
Number of pages5
DOIs
Publication statusPublished - 2012 May 15
Event2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012 - Takamatsu, Kagawa, Japan
Duration: 2012 Mar 272012 Mar 30

Publication series

NameProceedings 2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012

Other

Other2012 17th IEEE International Conference on Wireless, Mobile and Ubiquitous Technology in Education, WMUTE 2012
CountryJapan
CityTakamatsu, Kagawa
Period12-03-2712-03-30

All Science Journal Classification (ASJC) codes

  • Computer Networks and Communications
  • Education

Fingerprint Dive into the research topics of 'Mathematics assisted instruction system of M/U-learning environment'. Together they form a unique fingerprint.

Cite this