Abstract
In this paper, we present a morphology-based scheme to perform 3D volume morphing. Our proposed scheme is a non-feature-based metamorphosis technique. This method avoids tedious feature specifications to control shape transitions. However, the proposed scheme yields a satisfactory morphing sequence for several examples evaluated in this paper. The proposed method consists of three steps: (1) create a morphological difference object volume (MDOV), (2) and perform both dilationbased distance transform, and (3) erosion-based interpolation on MDOV to accomplish volume morphing. Furthermore, with combination of a well-known principal axes registration (PAR) technique, the proposed method can smoothly morph two objects with different orientations. Finally, we present some interesting preliminary experimental results to evaluate the proposed method.
Original language | English |
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Pages (from-to) | 518-527 |
Number of pages | 10 |
Journal | Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) |
Volume | 2669 |
Publication status | Published - 2003 Dec 1 |
All Science Journal Classification (ASJC) codes
- Theoretical Computer Science
- Computer Science(all)