Abstract
Player tracking is a fundamental task in sports video understanding. Many technical challenges should be addressed due to irregular movement, occlusion between players, and complex background. In this work, we present a framework that utilizes synchronized videos captured from multiple viewpoints. We construct 2D player trajectories from each video, construct 3D player trajectories based on multiple videos, and then associate 2D and 3D trajectories to achieve multiple player tracking. Experimental results show that the proposed method achieves SOTA performance on a volleyball dataset and a basketball dataset.
| Original language | English |
|---|---|
| Pages (from-to) | 9311-9315 |
| Number of pages | 5 |
| Journal | ICASSP, IEEE International Conference on Acoustics, Speech and Signal Processing - Proceedings |
| DOIs | |
| Publication status | Published - 2024 |
| Event | 2024 IEEE International Conference on Acoustics, Speech, and Signal Processing, ICASSP 2024 - Seoul, Korea, Republic of Duration: 2024 Apr 14 → 2024 Apr 19 |
All Science Journal Classification (ASJC) codes
- Software
- Signal Processing
- Electrical and Electronic Engineering