Real-time 3D artistic rendering system

Tong-Yee Lee, Shaur Uei Yan, Yong Nien Chen, Ming Te Chi

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Citation (Scopus)

Abstract

This paper presents an artistic rendering system for generating 3D images of Chinese paintings using graphics hardware. The user can adjust suitable parameters flexibly to generate different brush styles as his/her hobby, and see rendering results in real time. In this system, we propose a hardware-accelerated method to draw Chinese painting strokes efficiently along visible silhouettes. Three-dimensional texture and multi-texture from normal graphics hardware is used to speed up generating various brushes with Chinese painting stylized strokes. The features of the traditional Chinese painting such as ink diffusion and moisture effects are simulated. Several examples of aesthetically pleasing Chinese-paintings rendered from 3D models are demonstrated using the proposed method.

Original languageEnglish
Title of host publicationKnowledge-Based Intelligent Information and Engineering Systems - 9th International Conference, KES 2005, Proceedings
Pages456-462
Number of pages7
Publication statusPublished - 2005 Dec 1
Event9th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2005 - Melbourne, Australia
Duration: 2005 Sep 142005 Sep 16

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume3683 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other9th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2005
CountryAustralia
CityMelbourne
Period05-09-1405-09-16

Fingerprint

Painting
Rendering
Real-time
Graphics Hardware
Brushes
Stroke
Hardware
Texture
Textures
Silhouette
Moisture
3D Image
Ink
3D Model
Speedup
Three-dimensional

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

Cite this

Lee, T-Y., Yan, S. U., Chen, Y. N., & Chi, M. T. (2005). Real-time 3D artistic rendering system. In Knowledge-Based Intelligent Information and Engineering Systems - 9th International Conference, KES 2005, Proceedings (pp. 456-462). (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 3683 LNAI).
Lee, Tong-Yee ; Yan, Shaur Uei ; Chen, Yong Nien ; Chi, Ming Te. / Real-time 3D artistic rendering system. Knowledge-Based Intelligent Information and Engineering Systems - 9th International Conference, KES 2005, Proceedings. 2005. pp. 456-462 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).
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Lee, T-Y, Yan, SU, Chen, YN & Chi, MT 2005, Real-time 3D artistic rendering system. in Knowledge-Based Intelligent Information and Engineering Systems - 9th International Conference, KES 2005, Proceedings. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 3683 LNAI, pp. 456-462, 9th International Conference on Knowledge-Based Intelligent Information and Engineering Systems, KES 2005, Melbourne, Australia, 05-09-14.

Real-time 3D artistic rendering system. / Lee, Tong-Yee; Yan, Shaur Uei; Chen, Yong Nien; Chi, Ming Te.

Knowledge-Based Intelligent Information and Engineering Systems - 9th International Conference, KES 2005, Proceedings. 2005. p. 456-462 (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); Vol. 3683 LNAI).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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AB - This paper presents an artistic rendering system for generating 3D images of Chinese paintings using graphics hardware. The user can adjust suitable parameters flexibly to generate different brush styles as his/her hobby, and see rendering results in real time. In this system, we propose a hardware-accelerated method to draw Chinese painting strokes efficiently along visible silhouettes. Three-dimensional texture and multi-texture from normal graphics hardware is used to speed up generating various brushes with Chinese painting stylized strokes. The features of the traditional Chinese painting such as ink diffusion and moisture effects are simulated. Several examples of aesthetically pleasing Chinese-paintings rendered from 3D models are demonstrated using the proposed method.

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Lee T-Y, Yan SU, Chen YN, Chi MT. Real-time 3D artistic rendering system. In Knowledge-Based Intelligent Information and Engineering Systems - 9th International Conference, KES 2005, Proceedings. 2005. p. 456-462. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)).