The effect of laboratory-developed video games on balance performance in children with developmental coordination disorder

Ya Ju Ju, Yi Chun Du, Ling Yi Lin, Chou Ru Hou, Pei Yi Lin, Rong Ju Cherng

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Abstract

Developmental coordination disorder (DCD) refers to the motor skill difficulty without any explainable medical conditions. The prevalence rate of DCD is estimated to be 5-12% in Taiwan. Balance deficit is one of the main characteristics of children with DCD. The aim of this study was to examine the effect of a self-developed balance training program on the balance performance in children with DCD. Twenty four children aged 5-10 years old with DCD and 12 age-matched typically developing (TD) children participated in the study. Children with DCD were randomly divided between an experimental group (DCD-exp) who received treatment with the iBalance training program and the control group (DCD-con) who did not received treatment. TD children also did not receive treatment as a comparison group. All the children were tested with the movement assessment battery for children-2nd edition (MABC-2) and iBalance assessment system before and after the intervention period. A significant improvement of the MABC-2 balance component score, time duration of one-leg standing and the number of success trials with dynamic balance tasks were noted in the children of DCD-exp but not in the children of DCD-con and TD. The results suggest that the iBalance training program is effective for a short time treatment effect for children with DCD. The long term effect and transfer effect need to be examined.

Original languageEnglish
Article number1850005
JournalBiomedical Engineering - Applications, Basis and Communications
Volume30
Issue number1
DOIs
Publication statusPublished - 2018 Feb 1

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All Science Journal Classification (ASJC) codes

  • Biophysics
  • Bioengineering
  • Biomedical Engineering

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