The experience of adopting game-based learning in library instruction

Sheng Hui Hsu, Shu Chen Cheng, Yueh Min Huang

Research output: Chapter in Book/Report/Conference proceedingConference contribution

9 Citations (Scopus)

Abstract

The research is based on the course of library instruction and also a pilot study before adopting game-based learning into real library instruction course. The difficulty of the research is how we can make the original course like a game but with educational function. And another challenge is how to create a game which is executing in the silent library. After the trial experiment we have some findings and suggestions. These data will be useful to the further researches and helpful to make this educational game becoming a real course in the school.

Original languageEnglish
Title of host publicationLearning by Playing
Subtitle of host publicationGame-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings
Pages571-576
Number of pages6
DOIs
Publication statusPublished - 2009
Event4th International Conference on E-Learning and Games, Edutainment 2009 - Banff, AB, Canada
Duration: 2009 Aug 92009 Aug 11

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume5670 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Other

Other4th International Conference on E-Learning and Games, Edutainment 2009
Country/TerritoryCanada
CityBanff, AB
Period09-08-0909-08-11

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • General Computer Science

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