The Moderator of Gamification of Physical Activities in Older Adults

Hsi Jen Chen, Yao Sheng Wu

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

As the increase of age, many physical and psychological functions of aging and decline are derived. Through appropriate regular exercise, the impact of aging can be delayed. Based on the health problems of the elderly, this study attempts to understand the relationship between motivation and physical activity in older adults through gamification design strategies to help older adults stay healthy. Gamification design strategy is a design strategy that adds game elements in a non-game context, and to create a playing game-like experience to stimulates people's motivations and behaviors. Therefore, we conducted a questionnaire survey of 195 elderly people (over 50 years old) to analyzed the relationship between player motivation and gamification effects, further considering their individual differences such as gender, exercise frequency and game habits. The results shows the elderly people think that autonomy, sense of mission, and sense of accomplishment are all important; change is the least important. The elderly believe that major missions and calls, impact possibilities, development and achievement, social influence and empathy, and creativity and feedback are all important; scarcity and urgency, loss and avoidance are the least important. The elderly who play games agree that the sense of autonomy and accomplishment of the game is higher than that of the elderly who do not play games.

Original languageEnglish
Title of host publicationHCI International 2022 – Late Breaking Papers. Interaction in New Media, Learning and Games - 24th International Conference on Human-Computer Interaction, HCII 2022, Proceedings
EditorsGabriele Meiselwitz, Abbas Moallem, Panayiotis Zaphiris, Andri Ioannou, Andri Ioannou, Robert A. Sottilare, Jessica Schwarz, Xiaowen Fang
PublisherSpringer Science and Business Media Deutschland GmbH
Pages556-566
Number of pages11
ISBN (Print)9783031221309
DOIs
Publication statusPublished - 2022
Event24th International Conference on Human-Computer Interaction, HCII 2022 - Virtual, Online
Duration: 2022 Jun 262022 Jul 1

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume13517 LNCS
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference24th International Conference on Human-Computer Interaction, HCII 2022
CityVirtual, Online
Period22-06-2622-07-01

All Science Journal Classification (ASJC) codes

  • Theoretical Computer Science
  • Computer Science(all)

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