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國際經營管理研究所(IMBA)
國立成功大學
管理學院
電話
886-6-2757575 Ext.53011
電子郵件
[email protected]
網站
https://imba.ncku.edu.tw
Postal address
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概要
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專案
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研究成果
(291)
學生論文
(264)
指紋
查看啟用 國際經營管理研究所(IMBA) 的研究主題。這些主題標籤來自此機構會員的作品。共同形成了獨特的指紋。
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Keyphrases
Taiwan
100%
Corporate Social Responsibility
63%
World Wide Web
37%
Entrepreneurial Intention
35%
Economic Policy Uncertainty
33%
Institutional Environment
33%
Air Carriers
33%
Financial Performance
33%
Creative Entrepreneurs
33%
Procurement Auctions
33%
Creative Industries
33%
United States
32%
Seller
30%
Corporate Social Responsibility Activity
30%
Information Technology
29%
Crowdfunding Success
28%
Shopping
27%
Self-efficacy
27%
Online Auctions
27%
Online Shopping
26%
Corporate Employees
25%
Information Sharing
24%
Electronic Commerce
23%
Perceived Fit
22%
Customer Participation
22%
Entrepreneurial Self-efficacy
22%
Supply Chain Relationships
22%
Perceived Risk
22%
Corporate Social Responsibility Performance
22%
Guanxi Network
22%
Environmental Turbulence
22%
Project Risk
22%
Socio-technical Risks
22%
Internet Abuse
22%
Lottery
22%
Career Success
22%
Turnover Intention
22%
Social Entrepreneurial Intention
22%
Smartphone
22%
Firm Size
22%
Intention to Stay
21%
Retailers
20%
Entrepreneurs
19%
Privacy Trust
18%
Thailand
18%
Understanding Users
18%
Moderating Effect
18%
Individual Investors
18%
Retail
18%
Design Methodology
18%
Investor Sentiment
18%
Coordination Costs
17%
Quality of Service
16%
Information Quality
16%
Entrepreneurship Education
16%
Project Performance
16%
Personal Information
16%
Trust Level
16%
Online Learning Performance
16%
Activity Performance
16%
Trading Volume
16%
Managerial Implications
16%
Buyers
16%
Investment Trusts
15%
Shoppers
15%
Partial Least Squares Structural Equation Modeling (PLS-SEM)
15%
Moderating Role
15%
Risk Performance
15%
Social Capital
15%
IS Success Model
15%
Knowledge Base
15%
Stock Returns
15%
Supply Chain Partner
15%
Ontology
15%
Learning Impact
14%
Opportunity Recognition
14%
Customer Satisfaction
14%
Loyalty
14%
Motivation
14%
Transaction Costs
14%
Service Provider
14%
Workplace
14%
Causal Relationship
14%
Trust Theory
14%
Negative Impact
14%
Information Effect
13%
Purchase Behavior
13%
Customer Focus
13%
Delivery Service
13%
Knowledge Modeling
13%
Sharing Economy
13%
Service Companies
13%
Information Asymmetry
13%
Two-country
13%
Career Achievement
13%
Market Efficiency
13%
Mediating Role
12%
Social Media
12%
Stock Prices
12%
Economic Policy Uncertainty Index
12%
Social Sciences
Entrepreneurship
64%
Entrepreneurial Intention
50%
Design Methodology
45%
Occupational Career
44%
Social Networking Site
42%
Institutional Environment
37%
Self-Efficacy
37%
Corporate Social Responsibility
33%
Online Auction
33%
Social Commerce
33%
Facebook
32%
Creative Industry
31%
Investors
30%
Information Systems
30%
University Students
30%
Decision Making
29%
Knowledge Sharing
28%
Development Project
28%
Social Network
26%
Buying Behavior
25%
Social Capital
24%
Information Technology
23%
Electronic Commerce
23%
Guanxi
22%
Supply Chain Relationship
22%
Electronic Learning
22%
Virtual Community
22%
COVID-19
22%
Impulse Buying
22%
Mobile Phone
22%
Social Support
22%
Supply Chain Management
22%
Simultaneous Engineering
22%
Structural Equation Modeling
21%
Learning Effect
20%
Social Interaction
19%
Telecommunication
18%
Chinese
18%
Consumer Behavior
18%
Consumer Attitude
16%
Focus Group
16%
Entrepreneurial Self-Efficacy
16%
Mongolia
16%
Factorial Design
16%
Human Resources
16%
Technology Park
15%
Sharing Economy
15%
Service Provider
15%
Technology Acceptance Model
15%
Customer Loyalty
14%
Learning Performance
14%
Business Model
14%
Experimental Design
13%
Primary School
13%
Value Added
13%
Marketing Strategy
13%
Legislation
12%
Commerce
12%
Familiarity
12%
Firm Size
11%
Manufacturing Industry
11%
Service Industries
11%
Augmented Reality
11%
Risk Management
11%
Global Trade
11%
Competitive Advantage
11%
School Mathematics
11%
Remote Work
11%
Workplace Climate
11%
Manufacturing Area
11%
Social Media Influencers
11%
Envy
11%
Texas
11%
Health Care Delivery
11%
Shared Decision Making
11%
Cost-Efficiency
11%
Self-Regulation
11%
Comparative Analysis
11%
Self-Construals
11%
Emerging Market
11%
Festival
11%
Central Bank
11%
Equity Crowdfunding
11%
Decision-Making Process
11%
Firm Performance
11%
Social Distance
11%
Organization and Methods
11%
Sustainability Management
11%
Female Adolescent
11%
Perceived Risk
11%
Myanmar
11%
Information and Communication Technologies
11%
Cross Cultural Adjustment
11%
AIDS
11%
e-Business
11%
Philippines
11%
Collaborative Learning
11%
Thai
11%
Emotional Support
11%
Information Asymmetry
11%
Computer Science
Information Systems
71%
Electronic Commerce
53%
Social Networking Site
42%
Mobile Application
39%
Case Study
39%
Decision-Making
35%
Electronic Learning
33%
User Satisfaction
33%
Personal Information
33%
Privacy Concern
33%
Learning Performance
29%
Practical Implication
27%
Information Technology
27%
Learning System
27%
Shopping Online
26%
Research Framework
24%
Facebook
23%
Quality of Service
22%
Supply Chain
22%
Social Network
22%
Telecommunication
22%
Social Commerce
22%
Information Quality
20%
Structural Equation
17%
Perceived Benefit
17%
Customer Satisfaction
16%
Internet Era
16%
Service Provider
16%
Development Project
15%
Positive Relationship
15%
Negative Impact
14%
Artificial Intelligence
14%
e-Services
14%
Information Search
13%
Innovativeness
13%
Share Information
13%
Collected Data
13%
Blended Learning
12%
Social Medium Platform
12%
Online Game
11%
Information and Communication Technology
11%
random early detection
11%
Social Performance
11%
Financial Reporting
11%
e-learning System
11%
Internal Control
11%
information system development
11%
Gray Literature
11%
Public Understanding
11%
Digital Game Based Learning
11%
Negative Effect
11%
Software Requirements
11%
Project Success
11%
Coordination Mechanism
11%
Control Profile
11%
Emotional Exhaustion
11%
Web Search Engine
11%
Push Notification
11%
Mixed Effect Model
11%
Motivation Model
11%
Ethical Consumer
11%
Scholarly Work
11%
Traffic Information
11%
Radio Frequency Identification
11%
Employee Motivation
11%
Electronic Surveillance
11%
Information Gathering
11%
Location-Based Service
11%
e-Business
11%
Relative Strength
11%
Driven Research
11%
Turnover Intention
11%
Information Channel
11%
Video Streaming
11%
Process Performance
11%
Instagram
11%
User Behavior
11%
Mobile Banking
11%
Enterprise System
11%
Technology Platform
11%
User Preference
11%
Institutional Logic
11%
Physical Product
11%
Technology Vendor
11%
Business Objective
11%
Essential Characteristic
11%
Surveillance Technology
11%
Innovation Diffusion
11%
Medical Doctor
11%
Diffusion Theory
11%
Exploratory Study
11%
Mobile Health Application
11%
Service Company
11%
Collaborative Learning
11%
Perceived Quality
11%
Shared Understanding
11%
Information Asymmetry
11%
Massively Multi-Player Online Games
11%
Ontology
11%
Standardization Process
11%