TY - GEN
T1 - A light-weight CAAD-VR bridge
AU - Chien, Sheng Fen
AU - Lin, Chieh I.
AU - Lin, Kuan Ling
N1 - Funding Information:
We thank IA Lab of NCKU Architecture for the access of HTC Vive systems. We also thank CL Chuang, YN Hsu, Y Hsing, YS Lin, and WL Wu for testing our prototype implementations and providing valuable feedbacks.
Publisher Copyright:
© 2020 and published by the Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), Hong Kong.
PY - 2020
Y1 - 2020
N2 - Virtual Reality (VR) has been proven an effective media for design communications. VR-enabled design environments allow laypersons to join in various stages of design process and achieve a wide range of participatory designs. However, most of these environments are developed for research purposes and not easily accessible to architects. This research aims to bridge the gap of VR hardware and design software to make VR easily accessible to architects. We develop a set of 4 use cases for implementing VR-enabled design environment: (1) Export Design Elements to VR; (2) Authorizing VR co-design environment; (3) Design Manipulation in VR; and (4) Output VR Objects to CAAD. A prototype has been implemented using HTC Vive and Unity to test these use cases. The data exchange between VR environment and CAAD environment is achieved through the JSON format. The prototype is tested by students in a graduate-level design studio with promising results.
AB - Virtual Reality (VR) has been proven an effective media for design communications. VR-enabled design environments allow laypersons to join in various stages of design process and achieve a wide range of participatory designs. However, most of these environments are developed for research purposes and not easily accessible to architects. This research aims to bridge the gap of VR hardware and design software to make VR easily accessible to architects. We develop a set of 4 use cases for implementing VR-enabled design environment: (1) Export Design Elements to VR; (2) Authorizing VR co-design environment; (3) Design Manipulation in VR; and (4) Output VR Objects to CAAD. A prototype has been implemented using HTC Vive and Unity to test these use cases. The data exchange between VR environment and CAAD environment is achieved through the JSON format. The prototype is tested by students in a graduate-level design studio with promising results.
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M3 - Conference contribution
AN - SCOPUS:85091337317
T3 - RE: Anthropocene, Design in the Age of Humans - Proceedings of the 25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
SP - 761
EP - 770
BT - RE
A2 - Holzer, Dominik
A2 - Nakapan, Walaiporn
A2 - Globa, Anastasia
A2 - Koh, Immanuel
PB - The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
T2 - 25th International Conference on Computer-Aided Architectural Design Research in Asia, CAADRIA 2020
Y2 - 5 August 2020 through 6 August 2020
ER -