A study on design-oriented demands of VR via ZMET-QFD model for industrial design education and students' learning

Yo Wen Liang, An Sheng Lee, Shuo Fang Liu

研究成果: Article同行評審

5 引文 斯高帕斯(Scopus)

摘要

The difficulty of Virtual Reality application in industrial design education and learning is VR engineers cannot comprehend what the important functions or elements are for students. In addition, a general-purpose VR usually confuses the students and provides neither good manipulation means nor useful toolkits. To solve these problems, the ZMET-QFD model presented in this paper, can translate the in-depth demands of VR into actual functions from the students' thoughts. With a ZMET-QFD model, twenty-one items are determined to be the functions for VR from the students' perspective. According to importance ranking, top ten items are: Real-world parameters, physical database, multiple viewpoints, multiple-windows operation, ruler and unit display, environmental database, material database, multiple presentation models, graphical interface, and customized parameters. The findings of this study should lead to the creation of a concept of a designer-oriented virtual reality system that can truly help industrial design education and students' learning.

原文English
頁(從 - 到)1205-1219
頁數15
期刊Eurasia Journal of Mathematics, Science and Technology Education
12
發行號5
DOIs
出版狀態Published - 2016 五月 1

All Science Journal Classification (ASJC) codes

  • Education
  • Applied Mathematics

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