An innovative breathing game applied with textile sensors

Chang Ming Yang, Ching Wen Yang, Shu Hui Hung, Chin Hsian Wang, Hsin Hung Lin, Wai Chi Fang, Wei Chin Huang, Yueh-Min Huang

研究成果: Conference contribution

3 引文 斯高帕斯(Scopus)

摘要

Recently there has been much interest in and speculation about whether games could be used to improve health, learning and behaviour but there is little empirical evidence that games work. Physiological signals open new channels for communication between the player and the game. In this paper, we use a 4-stage breath belt to detect both breath rate and amplitude; socks with dome-shaped sensors can detect gait. The sensors are all digital textile sensors. Sensing breath and gait signals from the player, without discomfort, makes this process continuous and easy to use in real-time. Another advantage is that the 4-stage breath belt and socks can also perform breath therapy and gait analysis. So, we develop this system which can not only extract breath signals and gait parameters but also express images which are directly provided to the user for health analysis during games. We designed a respiratory and gait-computer interface for games.

原文English
主出版物標題2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010
DOIs
出版狀態Published - 2010 十二月 1
事件2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010 - Hong Kong, China
持續時間: 2010 十二月 212010 十二月 23

出版系列

名字2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010

Other

Other2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010
國家China
城市Hong Kong
期間10-12-2110-12-23

    指紋

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Software

引用此

Yang, C. M., Yang, C. W., Hung, S. H., Wang, C. H., Lin, H. H., Fang, W. C., ... Huang, Y-M. (2010). An innovative breathing game applied with textile sensors. 於 2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010 [5716880] (2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010). https://doi.org/10.1109/ICEGIC.2010.5716880