Assessment of implementing a digital game-based learning system over Facebook

Hong Ren Chen, Jan Pan Hwang, Ting Ting Wu, Yueh-Min Huang, Hui Ting Hsueh

研究成果: Conference contribution

9 引文 斯高帕斯(Scopus)

摘要

In this study, we implemented a digital game-based learning (DGBL) system over Facebook platform. For better understanding the impact of DGBL applied to social networking, the technology acceptance model (TAM) was employed for the evaluation. Results of this study showed that the DGBL incorporated into a social network website is a feasible and sound model for teaching. This study investigated the potential important design issues of the application over a social network website. It is believed that this study could bring teachers a better understanding how those characteristics of social networks can attribute to the success of users' learning.

原文English
主出版物標題Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011
頁面621-622
頁數2
DOIs
出版狀態Published - 2011 九月 19
事件2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011 - Athens, GA, United States
持續時間: 2011 七月 62011 七月 8

出版系列

名字Proceedings of the 2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011

Other

Other2011 11th IEEE International Conference on Advanced Learning Technologies, ICALT 2011
國家/地區United States
城市Athens, GA
期間11-07-0611-07-08

All Science Journal Classification (ASJC) codes

  • 軟體
  • 教育

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