Dancing game by digital textile sensor

Chang Ming Yang, Chun Mei Chou, Tzu Lin Yang, Jwu Sheng Hu, Kuan Chun Sun, Shu Hui Hung, Jen Hsian Cheng, Chin Hsian Wang, Yueh-Min Huang

研究成果: Conference contribution

4 引文 斯高帕斯(Scopus)

摘要

The largest area of technology-driven game research is the development of novel input techniques. Researchers are exploring input techniques to track the user's motion via computer vision or new physical devices. We use two socks and a pair of pants with dome- shaped sensors inside to detect the change in posture of the feet and hips. We design a novel wearable entertainment system communicating with a computer and providing a mixed reality game in which users wear two socks and a pair of pants to play the dancing game.

原文English
主出版物標題2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010
DOIs
出版狀態Published - 2010 十二月 1
事件2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010 - Hong Kong, China
持續時間: 2010 十二月 212010 十二月 23

出版系列

名字2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010

Other

Other2nd International IEEE Consumer Electronic Society Games Innovation Conference, ICE-GIC 2010
國家China
城市Hong Kong
期間10-12-2110-12-23

All Science Journal Classification (ASJC) codes

  • Computer Graphics and Computer-Aided Design
  • Software

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