Discuss Charm Factors of Mobile MOBA Games with Miryoku Engineering

Bao Yi Zhang, Min Yuan Ma, Xue Qi Chang

研究成果: Conference contribution

摘要

MOBA e-sports (Multiplayer Online Battle Arena e-sports) is rapidly popularizing and entering explosive development. It is very important to analyze the reasons for successfully attracting such a large number of users to play such games. The main objectives of this paper are to obtain design features of MOBA games on mobile devices, and to find the weight relationship between various charm elements. The Miryoku Engineering and Quantification Theory Type 1 are used in the whole research process. This study uses EGM method as a semi-structured interview method to conduct in-depth interviews with 8 highly involved users of mobile MOBA games. In the second stage, this study obtains the importance data of users to the design elements through the distribution of questionnaires. Finally, the quantitative relationship between design elements and users' psychological perception is established by using QTT1. The research results analyze the charm elements of mobile MOBA games. It contains four kinds of abstract reasons and the weight relationship between the original reasons and specific design elements. The author's findings can provide important information for mobile MOBA game product development.

原文English
主出版物標題2022 8th International Conference on Control, Automation and Robotics, ICCAR 2022
發行者Institute of Electrical and Electronics Engineers Inc.
頁面431-435
頁數5
ISBN(電子)9781665481168
DOIs
出版狀態Published - 2022
事件8th International Conference on Control, Automation and Robotics, ICCAR 2022 - Xiamen, China
持續時間: 2022 4月 82022 4月 10

出版系列

名字2022 8th International Conference on Control, Automation and Robotics, ICCAR 2022

Conference

Conference8th International Conference on Control, Automation and Robotics, ICCAR 2022
國家/地區China
城市Xiamen
期間22-04-0822-04-10

All Science Journal Classification (ASJC) codes

  • 控制和優化
  • 建模與模擬
  • 人工智慧
  • 計算力學
  • 機械工業

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