TY - GEN
T1 - Empirical review of challenge design in video game design
AU - Brandse, Michael
AU - Tomimatsu, Kiyoshi
N1 - Copyright:
Copyright 2017 Elsevier B.V., All rights reserved.
PY - 2013
Y1 - 2013
N2 - In this paper, we examine the concept of challenge in video games and argue that the current way of defining challenge is faulty in nature. Since challenge should be considered a core component to any digital video game, it is of importance that we understand the concept of challenge in-depth while designing games. With challenge being generally defined by its level of difficulty, we propose to define challenge by how challenge should be designed instead and have defined six characters by which a proper challenge should adhere. The goal of this paper is to clarify the concept of challenge and to redefine it according to the way challenge is created, not through the height of its difficulty.
AB - In this paper, we examine the concept of challenge in video games and argue that the current way of defining challenge is faulty in nature. Since challenge should be considered a core component to any digital video game, it is of importance that we understand the concept of challenge in-depth while designing games. With challenge being generally defined by its level of difficulty, we propose to define challenge by how challenge should be designed instead and have defined six characters by which a proper challenge should adhere. The goal of this paper is to clarify the concept of challenge and to redefine it according to the way challenge is created, not through the height of its difficulty.
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U2 - 10.1007/978-3-642-39473-7_80
DO - 10.1007/978-3-642-39473-7_80
M3 - Conference contribution
AN - SCOPUS:84891521804
SN - 9783642394720
T3 - Communications in Computer and Information Science
SP - 398
EP - 406
BT - HCI International 2013 - Posters' Extended Abstracts - International Conference, HCI International 2013, Proceedings
PB - Springer Verlag
T2 - 15th International Conference on Human-Computer Interaction, HCI International 2013
Y2 - 21 July 2013 through 26 July 2013
ER -