In this paper, the performances of texture classification based on pyramidal and uniform decomposition are comparatively studied with and without feature selection. This comparison using the subband variance as feature explores the dependence among features. It is shown that the main problem when employing 2-D non-separable wavelet transforms for texture classification is the determination of the suitable features that yields the best classification results. A Max-Max algorithm which is a novel evaluation function based on genetic algorithms is presented to evaluate the classification performance of each subset of selected features. It is shown that the performance with feature selection in which only about half of features are selected is comparable to that without feature selection. Moreover, the discriminatory characteristics of texture spread more in low-pass bands and the features extracted from the pyramidal decomposition are more representative than those from the uniform decomposition. Experimental results have verified the selectivity of the proposed approach and its texture capturing characteristics.
|頁（從 - 到）||1635-1644|
|期刊||IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences|
|出版狀態||Published - 1998|
All Science Journal Classification (ASJC) codes