HIDDEN LION: A location based APP game of sword lion searching

Kuo Ping Chang, Yu Wei Huang, Shu Yin Hsueh, Yuh Tyng Chen, Shun Nung Huang, Chien-Hsu Chen, Sheng-Fen Chien

研究成果: Conference contribution

5 引文 斯高帕斯(Scopus)

摘要

Hidden Lion is a Location Based Service (LBS) with an APP game to promote the sword lion culture in Anping, Taiwan. We combine elements of geocaching, cultural tourism, and arcade-style gameplay in Hidden Lion. Players wander in Anping to find the sword lions, and when they find one, they are directed to an interactive game and learn the background story of the particular sword lion as well as connections to local cultural organizations. Furthermore, Hidden Lion is a service system that integrates the public sector of Anping district office, the commercial sector of local business association, and the cultural sector of Sword Lion School. Hidden Lion demonstrates a service framework of city and cultural tourism that is enabled by multi-touch, sensing and geo-location technologies through gaming and gameplay. The service framework may be applicable beyond cultural tourism to onsite learning as well.

原文English
主出版物標題CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play
發行者Association for Computing Machinery, Inc
頁面323-326
頁數4
ISBN(電子)9781450330145
DOIs
出版狀態Published - 2014 十月 19
事件1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014 - Toronto, Canada
持續時間: 2014 十月 192014 十月 21

出版系列

名字CHI PLAY 2014 - Proceedings of the 2014 Annual Symposium on Computer-Human Interaction in Play

Other

Other1st ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2014
國家/地區Canada
城市Toronto
期間14-10-1914-10-21

All Science Journal Classification (ASJC) codes

  • 人機介面

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