Image composition methods for sort-last polygon rendering on 2-D mesh architectures

Tong Yee Lee, C. S. Raghavendra, J. N. Nicholas

研究成果: Paper同行評審

8 引文 斯高帕斯(Scopus)

摘要

In this paper, a new sort-last parallel polygon rendering implementation is given for 2-D mesh message-passing architectures such as the Intel Delta and Paragon. Our implementation provides a very fast rendering rate for extremely large sets of polygons, a requirement of scientific visualization, CAD/CAM, and many other applications. We implement and evaluate our scheme on the Intel Delta parallel computer at Caltech. Using 512 processors to render Eric Haines's SPD standard scenes, our scheme achieves a rendering rate of 2.8 - 4.0 million triangles/second.

原文English
頁面55-62
頁數8
DOIs
出版狀態Published - 1995
事件Proceedings of the 1995 Parallel Rendering Symposium - Atlanta, GA, USA
持續時間: 1995 十月 301995 十月 31

Other

OtherProceedings of the 1995 Parallel Rendering Symposium
城市Atlanta, GA, USA
期間95-10-3095-10-31

All Science Journal Classification (ASJC) codes

  • Engineering(all)

指紋 深入研究「Image composition methods for sort-last polygon rendering on 2-D mesh architectures」主題。共同形成了獨特的指紋。

引用此