Inpainting-based multi-view synthesis algorithms and its GPU accelerated implementation

Pin Chen Kuo, Jhih Ming Lin, Bin Da Liu, Jar Ferr Yang

研究成果: Paper同行評審

2 引文 斯高帕斯(Scopus)

摘要

Holes and cracks filling is the most important issue in depth-image-based rendering algorithms. This paper proposed an inpainting-based depth-image-based rendering algorithm for virtual view synthesis. Firstly, a texture-based interpolation method is applied for cracks filling. Then, the inpainting-based algorithm is used for holes filling. Finally, the graphic processing unit is employed to realize the proposed method. Simulation results show that the proposed algorithm has 51 times speeded up for synthesis virtual view with better quality.

原文English
DOIs
出版狀態Published - 2013
事件9th International Conference on Information, Communications and Signal Processing, ICICS 2013 - Tainan, Taiwan
持續時間: 2013 12月 102013 12月 13

Other

Other9th International Conference on Information, Communications and Signal Processing, ICICS 2013
國家/地區Taiwan
城市Tainan
期間13-12-1013-12-13

All Science Journal Classification (ASJC) codes

  • 電腦網路與通信
  • 資訊系統
  • 訊號處理

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