Integration of virtual reality, 3-D eye-tracking, and protocol analysis for re-designing street space

Le Min Zhang, Taysheng Jeng, Ruo Xi Zhang

研究成果: Conference contribution

6 引文 斯高帕斯(Scopus)

摘要

The objective of this paper is to develop an eye-tracking technology combined with a virtual reality system for an experimental study of an historical street design. Using protocol analysis, a set of design objects, parameters, and subjects are randomly selected for evaluation of the virtual street space of an ancient city. 3-D point-cloud data of spatial behaviors are tracked and analyzed. It is concluded that people with different cultural backgrounds each have a considerably different perception of the street space's characteristics. The methodology described in this paper can be used for spatial design of urban space in the future.

原文English
主出版物標題CAADRIA 2018 - 23rd International Conference on Computer-Aided Architectural Design Research in Asia
主出版物子標題Learning, Prototyping and Adapting
編輯Suleiman Alhadidi, Kristof Crolla, Weixin Huang, Patrick Janssen, Tomohiro Fukuda
發行者The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA)
頁面431-440
頁數10
ISBN(電子)9789881902603
出版狀態Published - 2018 一月 1
事件23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting, CAADRIA 2018 - Beijing, China
持續時間: 2018 五月 172018 五月 19

出版系列

名字CAADRIA 2018 - 23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting
1

Other

Other23rd International Conference on Computer-Aided Architectural Design Research in Asia: Learning, Prototyping and Adapting, CAADRIA 2018
國家/地區China
城市Beijing
期間18-05-1718-05-19

All Science Journal Classification (ASJC) codes

  • 電腦繪圖與電腦輔助設計
  • 建築與營造

指紋

深入研究「Integration of virtual reality, 3-D eye-tracking, and protocol analysis for re-designing street space」主題。共同形成了獨特的指紋。

引用此