TY - JOUR
T1 - Interactive high-relief reconstruction for organic and double-sided objects from a photo
AU - Yeh, Chih Kuo
AU - Huang, Shi Yang
AU - Jayaraman, Pradeep Kumar
AU - Fu, Chi Wing
AU - Lee, Tong Yee
N1 - Funding Information:
We would like to thank the reviewers for the many constructive comments that help improve the paper. We are grateful to Daniel Sýkora and Olga Sorkine-Hornung for their help in generating the comparison results, and the authors of [4] for releasing their dataset and results online. This work was supported in part by the Ministry of Science and Technology (contracts MOST-104-2221-E-006-044-MY3 and MOST-103-2221-E-006-106-MY3), Taiwan, and the Chinese University of Hong Kong strategic recruitment fund and direct grant (4055061).
Publisher Copyright:
© 2016 IEEE.
PY - 2017/7
Y1 - 2017/7
N2 - We introduce an interactive user-driven method to reconstruct high-relief 3D geometry from a single photo. Particularly, we consider two novel but challenging reconstruction issues: i) common non-rigid objects whose shapes are organic rather than polyhedral/symmetric, and ii) double-sided structures, where front and back sides of some curvy object parts are revealed simultaneously on image. To address these issues, we develop a three-stage computational pipeline. First, we construct a 2.5D model from the input image by user-driven segmentation, automatic layering, and region completion, handling three common types of occlusion. Second, users can interactively mark-up slope and curvature cues on the image to guide our constrained optimization model to inflate and lift up the image layers. We provide real-time preview of the inflated geometry to allow interactive editing. Third, we stitch and optimize the inflated layers to produce a high-relief 3D model. Compared to previous work, we can generate high-relief geometry with large viewing angles, handle complex organic objects with multiple occluded regions and varying shape profiles, and reconstruct objects with double-sided structures. Lastly, we demonstrate the applicability of our method on a wide variety of input images with human, animals, flowers, etc.
AB - We introduce an interactive user-driven method to reconstruct high-relief 3D geometry from a single photo. Particularly, we consider two novel but challenging reconstruction issues: i) common non-rigid objects whose shapes are organic rather than polyhedral/symmetric, and ii) double-sided structures, where front and back sides of some curvy object parts are revealed simultaneously on image. To address these issues, we develop a three-stage computational pipeline. First, we construct a 2.5D model from the input image by user-driven segmentation, automatic layering, and region completion, handling three common types of occlusion. Second, users can interactively mark-up slope and curvature cues on the image to guide our constrained optimization model to inflate and lift up the image layers. We provide real-time preview of the inflated geometry to allow interactive editing. Third, we stitch and optimize the inflated layers to produce a high-relief 3D model. Compared to previous work, we can generate high-relief geometry with large viewing angles, handle complex organic objects with multiple occluded regions and varying shape profiles, and reconstruct objects with double-sided structures. Lastly, we demonstrate the applicability of our method on a wide variety of input images with human, animals, flowers, etc.
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U2 - 10.1109/TVCG.2016.2574705
DO - 10.1109/TVCG.2016.2574705
M3 - Article
C2 - 27254869
AN - SCOPUS:85021755548
SN - 1077-2626
VL - 23
SP - 1796
EP - 1808
JO - IEEE Transactions on Visualization and Computer Graphics
JF - IEEE Transactions on Visualization and Computer Graphics
IS - 7
M1 - 7482721
ER -