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Low-latency implementation of 360 panoramic video viewing system

  • Jih Sheng Tu
  • , Kai Shun Lin
  • , Chun Lung Lin
  • , Jung Yang Kao
  • , Guan Rong Shih
  • , Pei Hsuan Tsai

研究成果: Conference contribution

3   連結會在新分頁中開啟 引文 斯高帕斯(Scopus)

摘要

On-site VR360 video viewing system can provide people with immersive viewing experience on various live activities, such as basketball, baseball, and concert. The main challenge of developing on-site VR360 viewing system is to design extremely low-latency algorithms and system implementation. This article will present a GPU-based implementation of on-site VR360 video viewing system with 4K resolution and 60 fps frame rates. The experimental results show that the latency is nearly 160 ms without network and display delay, and the overall latency is nearly 500 ms.

原文English
主出版物標題2017 International Symposium on Intelligent Signal Processing and Communication Systems, ISPACS 2017 - Proceedings
發行者Institute of Electrical and Electronics Engineers Inc.
頁面576-579
頁數4
ISBN(電子)9781538621592
DOIs
出版狀態Published - 2017 7月 2
事件25th International Symposium on Intelligent Signal Processing and Communication Systems, ISPACS 2017 - Xiamen, China
持續時間: 2017 11月 62017 11月 9

出版系列

名字2017 International Symposium on Intelligent Signal Processing and Communication Systems, ISPACS 2017 - Proceedings
2018-January

Other

Other25th International Symposium on Intelligent Signal Processing and Communication Systems, ISPACS 2017
國家/地區China
城市Xiamen
期間17-11-0617-11-09

All Science Journal Classification (ASJC) codes

  • 人工智慧
  • 電腦網路與通信
  • 訊號處理

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