Novices' satisfactory design, some implications for performance and satisficing in character design

Tsai Yun Mou, Chun-Heng Ho

研究成果: Conference contribution

摘要

Researches indicate that problem decomposition strategy and visual analogy are helpful for novices to improve their design quality. However, whether novices could attain satisficing level or evaluate designs critically basing on these strategies are unknown. Hence, we try to uncover this through a character design task. Comparing novices' self-assessment with the experts' judgement, the results suggest novices achieve better performance with analogy and explicit index requirements in design solution. Nevertheless, index requirements are not effective for novices to self-evaluate critically. Although there is satisficing level gap between novices and experts, their evaluations of the design still maintain a positive correlation.

原文English
主出版物標題Design Computing and Cognition '08 - Proceedings of the 3rd International Conference on Design Computing and Cognition
頁面473-490
頁數18
出版狀態Published - 2008 12月 1
事件3rd International Conference on Design Computing and Cognition, DCC'08 - Atlanta, GA, United States
持續時間: 2008 6月 232008 6月 25

出版系列

名字Design Computing and Cognition '08 - Proceedings of the 3rd International Conference on Design Computing and Cognition

Other

Other3rd International Conference on Design Computing and Cognition, DCC'08
國家/地區United States
城市Atlanta, GA
期間08-06-2308-06-25

All Science Journal Classification (ASJC) codes

  • 人工智慧
  • 計算機理論與數學
  • 電腦科學應用

指紋

深入研究「Novices' satisfactory design, some implications for performance and satisficing in character design」主題。共同形成了獨特的指紋。

引用此