Psychometric properties and development of the Chinese versions of Gaming Disorder Test (GDT) and Gaming Disorder Scale for Adolescents (GADIS-A)

I. Hua Chen, Yen Ling Chang, Yung Ning Yang, Ya Chin Yeh, Daniel Kwasi Ahorsu, Samuel Adjorlolo, Carol Strong, Yi Ping Hsieh, Po Ching Huang, Halley M. Pontes, Mark D. Griffiths, Chung Ying Lin

研究成果: Article同行評審

21 引文 斯高帕斯(Scopus)

摘要

Currently, six instruments have been developed using the 11th revision of the International Classification of Diseases (ICD-11) criteria for Gaming Disorder (GD). Two of these are the Gaming Disorder Test (GDT) and Gaming Disorder Scale for Adolescents (GADIS-A). The present study validated both the GDT and GADIS-A among a large sample of Chinese emerging adults. Via an online survey, 3381 participants (56.6% females; mean age = 19.56 years) completed the Chinese versions of the GDT, GADIS-A, Internet Gaming Disorder-Short Form (IGDS9-SF), and Bergen Social Media Addiction Scale (BSMAS). Confirmatory factor analysis was used to examine the factor structure of the Chinese GDT and GADIS-A. Pearson correlations were computed to examine the convergent validity (with IGDS9-SF) and divergent validity (with BSMAS) of the Chinese GDT and Chinese GADIS-A. The GDT had a unidimensional structure, which was invariant across sex and disordered gaming severity subgroups. The GADIS-A had a two-factor structure, which was also invariant across gender and gaming severity subgroups. Both the GDT and GADIS-A had significant associations with both IGDS9-SF and with BSMAS. Both the Chinese GDT and GADIS-A are valid instruments to assess GD among emerging adults in mainland China, enabling healthcare providers to adopt these tools in their efforts to prevent and examine GD severity among Chinese youth.

原文English
文章編號103638
期刊Asian Journal of Psychiatry
86
DOIs
出版狀態Published - 2023 8月

All Science Journal Classification (ASJC) codes

  • 一般心理學
  • 精神病學和心理健康

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