Study of using a multi-touch tabletop technology to facilitate collaboration, interaction, and awareness in co-located environment

Rustam Shadiev, Wu Yuin Hwang, Yueh Min Huang, Yu Shu Yang

研究成果: Article同行評審

2 引文 斯高帕斯(Scopus)

摘要

This study aimed to evaluate how differently co-located users perform and interact while solving problems by using existing and newly developed interaction mechanisms of a multi-touch tabletop system on a large-size tabletop display. Furthermore, this study aimed to investigate users' perceived situation awareness due to the system. This study conducted one experiment and introduced three newly developed interaction mechanisms: two-way rubber band, drag-and-response, and centre collection area. Two-way rubber band enables users not only to send but also to request digital objects. Drag-and-response allows users to accept or to reject digital objects sent by others; therefore, it eliminates conflicting situations and interference. Centre collection area stores, organises, and manages shared digital resources on a surface of a tabletop display, so that users have an overall picture of available resources. This paper discusses results of an experiment, research findings, and implications along with conclusions and several suggestions for future development and research.

原文English
頁(從 - 到)952-963
頁數12
期刊Behaviour and Information Technology
34
發行號10
DOIs
出版狀態Published - 2015 十月 3

All Science Journal Classification (ASJC) codes

  • 發展與教育心理學
  • 藝術與人文(雜項)
  • 社會科學 (全部)
  • 人機介面

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