TY - GEN
T1 - System development of immersive technology theatre in museum
AU - Lee, Yi Chia Nina
AU - Shan, Li Ting
AU - Chen, Chien Hsu
N1 - Copyright:
Copyright 2021 Elsevier B.V., All rights reserved.
PY - 2013
Y1 - 2013
N2 - Varieties of museum theatres include historical characters, puppetry, movement, music, etc. Visitors can experience the storyline of knowledge about history, science and technology in the theatre which creates immersive environment and engages experiences, such as those in performance, games and simulation. With this kind of experience, knowledge learning in museums becomes more effective and interesting. In addition, it requires multiple disciplines to accomplish the multi-sensory experience provided in the theatre environment. This article focuses on the design process and the system development of the Immersive Theatre in a systematical method. There are three phases in the process: Design, Configuration Negotiation, and Implementation.
AB - Varieties of museum theatres include historical characters, puppetry, movement, music, etc. Visitors can experience the storyline of knowledge about history, science and technology in the theatre which creates immersive environment and engages experiences, such as those in performance, games and simulation. With this kind of experience, knowledge learning in museums becomes more effective and interesting. In addition, it requires multiple disciplines to accomplish the multi-sensory experience provided in the theatre environment. This article focuses on the design process and the system development of the Immersive Theatre in a systematical method. There are three phases in the process: Design, Configuration Negotiation, and Implementation.
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U2 - 10.1007/978-3-642-39420-1_42
DO - 10.1007/978-3-642-39420-1_42
M3 - Conference contribution
AN - SCOPUS:84884852235
SN - 9783642394195
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 400
EP - 408
BT - Virtual, Augmented and Mixed Reality
PB - Springer Verlag
T2 - 5th International Conference on Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments, VAMR 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013
Y2 - 21 July 2013 through 26 July 2013
ER -