TY - GEN
T1 - The effect of 635 brainstorming on the creativity of programming design
AU - Wang, Tzone I.
AU - Chang, Po Ching
N1 - Funding Information:
This study is supported by the National Science Council (now Ministry Of Science and Technology) of Taiwan under the project contract No.: NSC 102-2511-S-006-017-MY3 an MOST 104-2511-S-006-009.
PY - 2017
Y1 - 2017
N2 - This study develops a methodology that joins the creative problem-solving mode and the 635 brainstorming method to help students developing innovative software applications. To verify the effectiveness of the methodology, two experiments were conducted, with 52 participants who takes a programming design course. In the first experiment, participant groups receive some open data on a subject, with which they go through the procedure of the methodology and decide their final applications. In the second one they receive a problem with clear specs, with which they go through the experiment. At the divergent thinking stage, the experimental group uses the 635 brainstorming method to discuss their ideas while the control group uses just simple discussions. The results show the experimental group performs significantly better in almost all the creative indexes and can confirm the corporative brainstorming method, in this study, can help boosting team creativity to create innovative and valuable applications.
AB - This study develops a methodology that joins the creative problem-solving mode and the 635 brainstorming method to help students developing innovative software applications. To verify the effectiveness of the methodology, two experiments were conducted, with 52 participants who takes a programming design course. In the first experiment, participant groups receive some open data on a subject, with which they go through the procedure of the methodology and decide their final applications. In the second one they receive a problem with clear specs, with which they go through the experiment. At the divergent thinking stage, the experimental group uses the 635 brainstorming method to discuss their ideas while the control group uses just simple discussions. The results show the experimental group performs significantly better in almost all the creative indexes and can confirm the corporative brainstorming method, in this study, can help boosting team creativity to create innovative and valuable applications.
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U2 - 10.1007/978-3-319-52836-6_6
DO - 10.1007/978-3-319-52836-6_6
M3 - Conference contribution
AN - SCOPUS:85014170193
SN - 9783319528359
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 45
EP - 51
BT - Emerging Technologies for Education - 1st International Symposium, SETE 2016 Held in Conjunction with ICWL 2016, Revised Selected Papers
A2 - Gennari, Rosella
A2 - Cao, Yiwei
A2 - Huang, Yueh-Min
A2 - Wu, Wu
A2 - Xie, Haoran
PB - Springer Verlag
T2 - 1st International Symposium on Emerging Technologies for Education, SETE 2016 Held in Conjunction with ICWL 2016
Y2 - 26 October 2016 through 29 October 2016
ER -