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The experience of adopting game-based learning in library instruction

研究成果: Conference contribution

9   連結會在新分頁中打開 引文 斯高帕斯(Scopus)

摘要

The research is based on the course of library instruction and also a pilot study before adopting game-based learning into real library instruction course. The difficulty of the research is how we can make the original course like a game but with educational function. And another challenge is how to create a game which is executing in the silent library. After the trial experiment we have some findings and suggestions. These data will be useful to the further researches and helpful to make this educational game becoming a real course in the school.

原文English
主出版物標題Learning by Playing
主出版物子標題Game-based Education System Design and Development - 4th International Conference on E-Learning and Games, Edutainment 2009, Proceedings
頁面571-576
頁數6
DOIs
出版狀態Published - 2009
事件4th International Conference on E-Learning and Games, Edutainment 2009 - Banff, AB, Canada
持續時間: 2009 8月 9 → 2009 8月 11

出版系列

名字Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
卷5670 LNCS
ISSN(列印)0302-9743
ISSN(電子)1611-3349

Other

Other4th International Conference on E-Learning and Games, Edutainment 2009
國家/地區Canada
城市Banff, AB
期間09-08-09 → 09-08-11

All Science Journal Classification (ASJC) codes

  • 理論電腦科學
  • 一般電腦科學

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