The Relationship between Online Game Experience and Multitasking Ability in a Virtual Environment

Yun Hsuan Chang, De Cyuan Liu, Yong Quan Chen, Shulan Hsieh

研究成果: Article同行評審

14 引文 斯高帕斯(Scopus)

摘要

Online game playing has become popular entertainment, yet its relationship with individuals' multitasking ability was inconsistent. Types of online game genre so far have not been compared and may be associated with multitasking abilities. This study proposed to explore the relationships between types of online game playing and multitasking ability, using Edinburgh Virtual Errands Test (EVET). One hundred and sixteen participants playing different online game genres, including multiplayer online battle arena (MOBA), other online game playing, and no-online game playing were compared. Each participant was required to fill in Chen's Internet Addiction Scale and the Internet Usage Questionnaire and perform EVET and working memory tests. The results showed a positive correlation between multitasking ability and working memory. In addition, a positive association was found between MOBA-type gaming and multitasking abilities measured by EVET. In conclusion, MOBA-type gaming compared with other game playing is associated with better multitasking abilities in a virtual environment.

原文English
頁(從 - 到)653-661
頁數9
期刊Applied Cognitive Psychology
31
發行號6
DOIs
出版狀態Published - 2017 11月 1

All Science Journal Classification (ASJC) codes

  • 實驗與認知心理學
  • 發展與教育心理學
  • 藝術與人文(雜項)

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